ASO agency vs DIY: what each path really costs in 2026

Published on

I asked for an ASO quote once, back when my app had a few hundred downloads and my Meta bill was bigger than my revenue. The proposal came back at $3,000 a month, six month minimum, and it was a perfectly reasonable document. Keyword research, metadata rewrites, creative production, monthly reporting. I closed the tab and did the only math that mattered to me at the time: eighteen thousand dollars, for an app that had not made eighteen hundred yet.

That was the moment I understood there are four different jobs hiding behind the words "app store optimization", and the pricing only makes sense once you separate them. Doing it yourself, buying a tool, hiring a freelancer for one job, or handing the whole thing to an agency. Here is what each one costs in 2026, and what you actually get for the money.

What each path charges right now

Doing it yourself runs from $0 to about $100 a month if you buy a bit of tooling. The direct cost is almost nothing because App Store Connect and Google Play Console give you the two things you need first: the search terms your app already appears for, and the countries they come from. The real expense is your evenings, and pretending otherwise is how people end up paying for a service they could have done in three weekends.

A tool subscription is where most solo developers land. Entry level ASO platforms start around $69 a month. AppTweak is $79 for Essential, App Radar is free for a handful of keywords then $69, ASODesk is $29.99, Screenshots Pro is $19 if screenshots are your only gap. Sensor Tower does not publish a price at all, and third party data puts entry around $500 a month on a quote. Enterprise experimentation platforms like SplitMetrics sit between $13,000 and $33,000 a year, which tells you who they are built for.

A freelancer is a one-off engagement, not a relationship. Published 2026 pricing puts a typical audit, metadata refresh or strategic review at $1,500 to $4,000. It is a good deal if you know exactly what you want rewritten and you want a second pair of eyes on it.

An agency is a retainer. Boutique and mid-market agencies quote $2,500 to $7,000 a month for ongoing keyword work, metadata management, reporting and basic creative testing. Full service specialists run $7,000 to $15,000 and up, and most ask for a three to six month commitment because the improvements compound rather than land overnight.

The twelve month math

Take the cheapest credible agency tier and the shortest commitment they will accept: $2,500 times six months is $15,000. A full year is $30,000. At the top of the boutique range, a year is $84,000. Now the same year with the alternatives: AppTweak is $948, ASODesk is about $360, Screenshots Pro is $228, and doing it yourself with free tools is $0 plus the hours.

For an app that has not cleared its first thousand dollars, a retainer is not a marketing budget. It is your runway, converted into someone else's invoices. That is not an argument against agencies, it is an argument about sequence.

Who does the work, and who keeps the skill

An agency sells you hours and speed. They also run structured experiments, read market data every week, and know what a competitive category looks like, which is genuinely hard to learn alone. What you do not get back is the knowledge: when the contract ends, your listing stops changing until you pay again.

A freelancer sells you one deliverable. You keep the file, not the process.

A tool sells you data. If you do not sit down once a week and act on it, you have bought a dashboard.

Doing it yourself sells you a skill. The first listing takes a full evening. The third one takes an hour, and that hour carries over to every app you ship after this one. For a solo developer with more ideas than budget, that is the compounding asset nobody invoices you for.

The part that gets expensive fast: languages

Here is where agency quotes grow. Pricing scales with the number of markets being optimized, which means every language you add is another line. Localization is often priced separately, and human translation per language is real money per language. A freelancer can refresh your English metadata; almost none of them can sustain a multi market program across thirty storefronts, and their proposals usually say so.

Meanwhile most listings on both stores are English US only, and that is the largest unclaimed opportunity left for a small app. The language you should add is not the one with the most speakers. It is the one where your niche lives. A football app belongs in Brazil, Turkey and Indonesia before it belongs in one more English keyword. A budgeting app will find volume in big emerging markets and better revenue per user in a few wealthy ones. Some languages bring downloads, others bring revenue, and you rarely know which until you are listed in them.

Where I landed

I do not pay for either. I write and translate my listings with AsoFast, the tool I ended up building out of this exact frustration. It generates the title, subtitle, description and keywords for both stores with AI, translates the listing into more than 80 languages, produces screenshot templates, and publishes straight to App Store Connect and Google Play. It runs entirely on my machine, credentials included, under MIT, for free.

I will be as clear about the limits as about the rest: it does not track your rankings, does not analyze competitors, and does not measure conversion. That data layer is what you would be paying an agency or a platform for, and for now I read it myself in the two consoles.

The verdict

If you are pre-revenue, do it yourself. Console data plus a free local tool covers metadata, translation, screenshots and publishing, and it will teach you more in a month than a kickoff call will. If you have real revenue, several apps and money going into paid acquisition, an agency at $2,500 to $7,000 a month can pay for itself, and you should hire one. If you are somewhere in between, buy the $79 tool, not the retainer. Nine hundred dollars a year you can cancel beats fifteen thousand you cannot.

← Back to the blog